/* Real authored peripheral room pixels, not cover crop or stretched native art. */
#sanctuary-view #sanctuary-window-view[data-scene="cyber"] #sanctuary-window-plane[data-close-expanded34="true"]{overflow:visible!important}
#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-periphery-r34{position:absolute;inset:auto;left:-32.8729281768%;top:0;width:165.7458563536%;height:100%;max-width:none;max-height:none;object-fit:fill;z-index:4;display:block;pointer-events:none;user-select:none}
#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-periphery-r34[hidden],#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-periphery-r34[data-failed="true"]{display:none!important}

/* Exterior is never transported through the interior night shade. */
#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-exterior-r34{position:absolute;inset:auto;left:-32.8729281768%;top:0;width:165.7458563536%;height:100%;max-width:none;max-height:none;object-fit:fill;z-index:2;display:block;pointer-events:none;user-select:none}
#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-rain-r34{position:absolute;inset:auto;left:100%;top:0;width:13.7430939227%;height:71.8232044199%;max-width:none;max-height:none;z-index:3;display:block;pointer-events:none;user-select:none}
#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-exterior-r34[hidden],#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-rain-r34[hidden]{display:none!important}

#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-edge-backing-r34{position:absolute;inset:auto;left:-.0690607735%;top:0;width:.2071823204%;height:100%;max-width:none;max-height:none;z-index:2;display:block;pointer-events:none;user-select:none}
#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-edge-backing-r34[hidden]{display:none!important}
/* This side image already contains its night shade and spill. Keep its
   antialiased boundary above native finishing to avoid shading that edge twice.
   Every native-core alpha pixel is zero; resident/phone/skyline remain untouched. */
#sanctuary-view #sanctuary-window-view #sanctuary-window-plane>#azeroth-close-periphery-r34[data-lighting="unlit"]{z-index:32}
